Shatter can also work against you if you’re careless and damage your crew, or if it brings more enemies to you! Shatter works great against clusters of enemies, especially if two casters team up to Shatter the whole bunch. It’s up to your group how you want to interpret what is organic or inorganic. Human tissue can probably absorb Shatter, for example, while glass probably can’t. It will crack through brittle or inflexible material, and cause stronger inorganic materials like metal to ring painfully. Concussive damage works better against material that vibrates. Use your judgment regarding how Shatter works against certain material. Most groups say that the noise from Shatter is also heard outside the sphere, which can attract enemies in open areas. Thunder damage is concussive, which affects rigid materials like stone, metal, or glass more drastically.Īnyone and anything inside the 10-foot sphere is affected. You select a point within a 60-foot range, and Shatter is cast outwards in a 10-foot radius sphere from that point. Shatter is an area-of-effect spell that inflicts thunder damage on all creatures caught within its 10-foot radius sphere. *(a chip of mica) How Does Shatter Work 5e? Material components are great for realism and immersion, but it’s up to your group. Shatter 5e also technically requires a piece of mica as material for casting. Upcasting Shatter 5e (using a spell slot above level 2) increases the damage by 1d8 per upcasted level. Importantly, the Shatter spell also affects unworn nonmagical objects in the area. Stone, crystal, or metal creatures (those vulnerable to soundwaves) have disadvantage on a Shatter saving throw. Each target in the 10-foot radius must make a Constitution saving throw or take 3d8 thunder damage. It costs 1 action and can be cast 60 feet. According to the Player’s Handbook, Shatter 5e is a 2nd level evocation spell for Bards, Sorcerers, Warlocks, and Wizards that sends an extremely loud ringing noise in a 10-foot radius sphere.
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